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C++ For Game Programmers (Game Development Series)

Mike Dickheiser




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 | #943122 in Books |  Cengage Learning |  2006-10-24 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.00 x7.25 x1.00l,1.97 | File type: PDF | 512 pages

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||7 of 7 people found the following review helpful.| Full of Practical Information|By Steve|I've been working as a game programmer for about seven years now, and I feel that this book still has things to teach me. It's a great reference and refresher course for programming veterans, while still acting as a fantastic primer for young programmers interested in learning useful techniques for game development.

If you're a|About the Author|Michael Dickheiser (Raleigh, NC) is a Software Engineer with over nine years experience in team-oriented projects within the computer game industry. He has been involved in all stages of development from conceptual design, technical design and d

C++ for Game Programmers, second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements them by putting everything into perspective from a game-development point of view. The book points out the most effective C++ practices and steers you away from the potentially dangerous ones. It describes common C++ techn...

You can specify the type of files you want, for your device.C++ For Game Programmers (Game Development Series)   |  Mike Dickheiser. I really enjoyed this book and have already told so many people about it!

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