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Innovation Games: Creating Breakthrough Products Through Collaborative Play

Luke Hohmann




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 | #147627 in Books |  2006-09-07 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  8.90 x.60 x7.90l,.84 | File type: PDF | 192 pages

||2 of 2 people found the following review helpful.| A must read for innovation leaders|By Armond Mehrabian|I like this book because it's full of practical tools on discovering your customer's needs, wants, and likes. As an agile innovation consultant, I have used several techniques from this book to help customers describe their most important features (product box) and then prioritize them (buy a feature). The author emphasizes|From the Back Cover|Innovation Through Understandingsm The toughest part of innovation? "Accurately predicting what customers want, need, and will pay for." Even if you ask them, they often can't explain what they want. Now, there's a breakthrough solution: "Inn

Innovation Through Understandingsm

 

The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohma...

You can specify the type of files you want, for your device.Innovation Games: Creating Breakthrough Products Through Collaborative Play   |  Luke Hohmann.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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