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On the Way to Fun: An Emotion-Based Approach to Successful Game Design

Roberto Dillon




[PDF.ge88] On the Way to Fun: An Emotion-Based Approach to Successful Game Design

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 | #3029338 in Books |  A K Peters/CRC Press |  2010-03-08 | Original language:English | PDF # 1 |  8.00 x5.25 x.50l,.55 | File type: PDF | 200 pages

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||2 of 2 people found the following review helpful.| very interesting analysis|By George 106|I can just agree with Mr. Tom Sloper and the other reviewers: this little book does a great job in explaining how video games can be so immersive and capture so many people's attention.
It is written in a simple, engaging style and provides an entertaining read thanks also to all the case studies that brought over plenty of good old| |Through diagrams, screenshots, and dissections of each evaluated game, the author builds an admirable case for what amounts to a viable, tangible toolset for game designers to successfully inject fun into their games. Such power is concentrated in this short,

How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as well as modern indie productions, captivated generations of players even without the need for fancy graphics and e...

You easily download any file type for your gadget.On the Way to Fun: An Emotion-Based Approach to Successful Game Design   |  Roberto Dillon. A good, fresh read, highly recommended.

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