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Playing with Sound: A Theory of Interacting with Sound and Music in Video Games (MIT Press)

Karen Collins




[PDF.up26] Playing with Sound: A Theory of Interacting with Sound and Music in Video Games (MIT Press)

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 | #668823 in Books |  2013-01-11 | Original language:English | PDF # 1 |  9.00 x.50 x6.00l,.98 | File type: PDF | 200 pages

|| ||Karen Collins's Playing with Sound: A Theory of Interacting with Sound and Music in Video Games is a comprehensive and compelling look at players' use of sound in video games, which examines the topic from a variety of angles and within a range of dif

In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects -- which include not only music but also sound effects, ambient sound, dialogue, and interface sounds -- both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of in...

You can specify the type of files you want, for your gadget.Playing with Sound: A Theory of Interacting with Sound and Music in Video Games (MIT Press)   |  Karen Collins. Which are the reasons I like to read books. Great story by a great author.

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