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Texturing and Modeling, Second Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)

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 | #2050164 in Books |  1998-08-14 | Original language:English | PDF # 1 |  1.26 x7.69 x9.58l,1.10 | File type: PDF | 415 pages

||0 of 0 people found the following review helpful.| A must-have reference more than 10 years after publication|By M. Ochem Quentin|Publised more than 10 years ago, this books is still a reference in the matter. It contains many algorithms and code examples that are directly usable to develop procedural content generation - in particular (but not only) textures and shape.|0 of 1 people found the following review helpful.| |"This book has always been my favorite computer graphics book...The authors are the key inventors of the technology and some of the most creative individuals I know."-From the foreword by Pat Hanrahan, Canon USA Professor, Stanford University||"This new editio

Procedural rendering, modeling, shading and texturing are of growing importance in computer graphics and animation, and, to date, there is no other comprehensive book covering these topics. This book contains a toolbox of procedures upon which programmers can build a library of procedural textures and objects. It also includes extensive explanations of how these functions work, and how to design new functions. The revision includes updates to the core original text and a...

You easily download any file type for your device.Texturing and Modeling, Second Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)   |  From Morgan Kaufmann. Just read it with an open mind because none of us really know.

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