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Texturing: Concepts and Techniques (Charles River Media Graphics)

Dennis Summers




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 | #3185688 in Books |  2004-03-26 | Original language:English | PDF # 1 |  1.05 x7.40 x9.30l,2.47 | File type: PDF | 388 pages

||7 of 7 people found the following review helpful.| Good book, but not on texturing|By GameMaker|The funny thing about this book with TEXTURING across the cover is that it seems to cover everything *except* what I'd consider texturing. It has a really good discussion on basic art design principles, then extensive coverage of lighting, color, materials, shaders, and even UV mapping, but nothing on actually creating textures!About the Author|Dennis Summers (Royal Oak, MI) holds a BFA in Painting and a BA in Chemistry from Michigan State University, and an MFA in Non-Traditional Media from Ohio State University. He currently teaches in the Animation and Digital Media Department at Sc

Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures using the popular 3ds max TM , Maya , and LightWave 3D programs. It describes the theory behind many aspects of the software, to give artists a deeper understanding of the technology, and its past, present, and future....

You easily download any file type for your gadget.Texturing: Concepts and Techniques (Charles River Media Graphics)   |  Dennis Summers. I really enjoyed this book and have already told so many people about it!

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