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The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)

Aaron Marks




[PDF.zh70] The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)

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 | #1223293 in Books |  2008-10-28 | Original language:English | PDF # 1 |  9.10 x1.00 x7.50l,2.10 | File type: PDF | 454 pages

||9 of 9 people found the following review helpful.| Excellent intro to the world of Game Audio|By The Captain|This book focuses more on the business side of game audio. If you are looking for a 'how to' guide for composing and sound design, this is not the book for you.

However, for anyone interested in making a living by creating game audio content, this is a must read. Everything from networking, pricing your serv| |"Aaron Marks' The Complete Guide to Game Audio should be compulsory reading for anyone considering a career in game audio."

Greg O'Connor-Read, Founder & Editor, Music4Games


"Aaro

Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy.

Create music and sound effects for games....

You easily download any file type for your gadget.The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)   |  Aaron Marks. I was recommended this book by a dear friend of mine.

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