[PDF.96mg] The Players' Realm: Studies on the Culture of Video Games and Gaming
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The Players' Realm: Studies on the Culture of Video Games and Gaming
J. Patrick Williams
[PDF.vs34] The Players' Realm: Studies on the Culture of Video Games and Gaming
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| #3882167 in Books | McFarland n Company, Inc., Publishers | 2007-03-28 | Ingredients: Example Ingredients | Original language:English | PDF # 1 | 8.75 x6.00 x.75l,.95 | File type: PDF | 314 pages | ||0 of 0 people found the following review helpful.| Five Stars|By Alladi Venkatesh|Excellent|About the Author|J. Patrick Williams is an assistant professor of Sociology at Arkansas State University. He is co-editor of Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games (2006).|| Jonas Heide Smith has a Ph.
Digital games have become an increasingly pervasive aspect of everyday life as well as an embattled cultural phenomenon in the twenty-first century. As new media technologies diffuse around the world and as the depth and complexity of gaming networks increase, scholars are becoming increasingly savvy in their approach to digital games. While aesthetic and psychological approaches to the study of digital games have garnered the most attention in the past, scholars have on...
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