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Video Game Art

Nic Kelman




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 | #1178341 in Books |  Assouline |  2006-01-28 | Original language:English | PDF # 1 |  1.25 x6.36 x8.40l,2.10 | Binding: Turtleback | 319 pages

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||13 of 14 people found the following review helpful.| Decent/lofty ideas... but critically lacking...|By ant_man|The trouble starts early. There is an apologetic preamble which states that the author(s) would not dedicate precious space to titles that which are well known and well documented beyond the gaming community. This is an enormous assumption about the general public's knowledge - both of video games and more-so it's his| |"In the new book Video Game Art, author Nic Kelman argues that games have made the leap from entertainment to art the same way cinema has -- with intricate plots, highly developed fictional worlds and complex characters."

By 2008 most analysts predict that the video game industry will be larger than the film and music industries combined. Games today already command Hollywood budgets and teams of dozens of artists, writers, musicians, and designers...and yet almost nothing has been written about their art and design from a non-technical viewpoint.

Video Game Art is a first look from an art history and post-modern cultural perspective at the influences behind, and achievements of to...

You can specify the type of files you want, for your device.Video Game Art   |  Nic Kelman. Just read it with an open mind because none of us really know.

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