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XNA 3.1 Game Development for Teens

Jerry Lee Ford Jr.




[PDF.au34] XNA 3.1 Game Development for Teens

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 | #4505954 in Books |  2010-02-01 |  2010-02-01 | Original language:English | PDF # 1 |  9.13 x.69 x7.38l,1.26 | File type: PDF | 304 pages

||4 of 4 people found the following review helpful.| Decent introduction|By Customer|You will learn the very basics of creating a simple game with XNA 3.1 using C#. The code in the book is complete and works perfectly. The author makes the basic structure of a C#/XNA game clear, i.e. how to use the pre-generated classes to run a game loop. The early chapters on basic C# syntax have some confusing errors in the code snippets,| |Part I XNA Development Basics. Chapter 1 Introducing XNA 3.0. Chapter 2 Getting Started. Part II Learning How to Program with Visual C# Studio Express 2008. Chapter 3 Working with Data, Values and Variables. Chapter 4 Conditional Logic and Loops. Chapter 5 Obj

XNA 3.0 GAME DEVELOPMENT FOR TEENS is a complete guide to entry level programming and computer game development using XNA 3.0 and the Visual C# 2008 Express programming language for beginners. This book shows readers how to create and execute computer games on their PC, and then how to port their PC games over to their Xbox 360 or Zune player. This book is for anyone looking to begin creating their own computer games with XNA 3.0 and Visual C# 2008 Express.



You can specify the type of files you want, for your device.XNA 3.1 Game Development for Teens   |  Jerry Lee Ford Jr. . Just read it with an open mind because none of us really know.

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